Hey there, I am new to houdini and try to create some nice smoke flipbooks for practice. If I try to render my smoke sim, the resolution of my smoke is very bad, almost pixelated.
My guess is (from what I've read) that I need to alter the division size but I can't find it in my node setup. (I did use the configurable billowy smoke houdini offers)
Yes very low resolution volumes. After vdbcombine1, insert a VDB Resample SOP Define Transform: Using Voxel Scale Only Voxel Scale: 0.5 That will double the voxel resolution.
Then append a VDB Smooth SOP Operation: Median Value (seemed to look the best here) Iterations: 1