This video https://www.youtube.com/watch?v=gZ8BKE-QIp8 [www.youtube.com] shows a possibility of using RBD in maya with Houdini Engine. Is it possible to do the same in 3ds max?
I've made HDA and loaded it in 3dsMax. But it doesn't work when I try to play animation. I can see changes only by clicking on recook button. The option of simulation like in the video isn't supported?