Slow USD ROP on TOP network

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Hi, I'm trying to save a lot of USD files on a TOP network. All the steps previous to the USD ROP node are blazing fast. But when it reaches the USD ROP node it's around 20s per work item. I'd understand long times to save geometry, but this is a 10kb file at most of materials or just references.
Is each work item causing overhead to spin up a process? Is there any way to speed things up?

Thanks!
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Did you figure this out? I'm currently gonna start doing the same thing so very curious.
Andreas Weidman
VFX Supervisor - Dupe VFX
www.dupevfx.com
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