Day 30 Animation | Solaris | Light Mixer

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2 Challenges to go! Now a bit of focus on lighting with the Light Mixer LOP. Good Luck!

Paul's video:
Robert Magee
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I wanted the lens shader to work in XPU, but it does not. Literal RGB lights mixing around forever in here.


This was my initial look I was going for with the distorted lens, but the infinity mirror was fun to pull off using Karma shaders either way.

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day30 light mixer

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Day 30
Edited by JoshBarlow - March 30, 2022 16:10:08

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Made some music to control the lightmix with chops, definitely going to experiment with this more.

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Ugh..

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Mardini2022
Day30 - Light Mixer
Edited by KentM - March 30, 2022 19:58:15

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Mardini 2022 - Day 30 - Solaris Light Mixer Node

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Hello,

Animation


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Day 30
Edited by ayush.av4 - March 30, 2022 23:23:21

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The return of the Terror from the deep, ANIMATED OHMAHGAD

It was immense fun animating that thing entirely with what I learned during the kineFX week. Tentacles, wheel, and rope rigged, constrained, looked-at, etc. Works very well in this case.
The most obvious use was to get a loop ( it's looping, kids! yay ! ) effortlessly.

Of course there were some caveats, notably with secondary motion preroll, but nothing too annoying.
What was REALLY ANNOYING though was the fact that light mixer seem REALLY VERY buggued when trying to keyframe anything in attribute mode. For some reason it would very often just delete all the keyframes from the current light.
It works way better with the slider, at the cost of accuracy, sadly.

note that seeing the vid in the "shorts" format from youtube will automatically make it loop [www.youtube.com] !

Edited by Wolrajh - March 30, 2022 23:19:15

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Day 30 - Light Mixer

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The moments before the emergency

I have a lot to learn about solaris - and not enough time this week to do it... still I can see this becoming useful in the future.
Edited by James Macgill - March 31, 2022 00:26:18

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A cool node that allowed a nice second level of control over my not so optimized CHOPs driven lighting setup. The project file crashed over ten times, but again... CHOPS.

Of course, I dove into Karma on the second to last day of Mardini and now regret not using it the entire time. It is much quicker than redshift in solaris for quick viewport feedback and much more.

I hope you enjoy this one. I am looking forward to future implementations of controlling lights this way.

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Hello guys! Here is my entry for Solaris Light Mixer LOP:




Quick breakdown showing the node in action:




I had some issues with this node, in some cases all my lights (individuals or collecionts) dissapeared from the light mixer, also I have two mixers with some animation on the intensity but the animation is not appearing on the render and I made the render three times and nothing . Also I didn't found where you can see the animation curves of the light mixer keyframes.

Hope you like it, cheers!
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