Particles not stopping during a collision

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I have a simple POP system setup where I am launching several particles at a surface. I'm using a heightfield for the static object and using the collision detection on the pop solver. I also checked the box for "Move to Hit" and set the Response to "Stop". However, when the particles come into collision with the heightfield, they simply bounce off the surface. They are not colored as a hit by the solver either; however, the Geometry Spreadsheet shows that a collision did in fact occur. Has anyone had this specific issue before and know of a resolution. It's really been perplexing me for a while now.
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you can use stopped attribute for stop particles.
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