alexmont
June 14, 2022 07:13:06
Not sure why this is so difficult but inside Houdini my character UV’s are fine. I export the mesh out as a VAT softbody into UE5 and when I hookup the material its does not map correctly. What am I doing wrong?
Airship
Sept. 21, 2022 11:19:13
Could be your UV setup. You only need 4 custom channels, leave UV0 unhooked, hook up 1-3 to their corresponding Customized UV channels.