I'm looking for a guidance to compile a simple hdk plugin in Mac M1 Envirnoment,
I just tried to compile the SOP_star Example in the sample folder by using these instructions
# Source the Houdini environment. # On OSX, use Command Line Tools from Application menu cd /opt/hfsX.Y.ZZZ source houdini_setup # Copy the toolkit samples to your working space. # Make sure you have full permissions on the samples folder. cd $HOME cp -R $HFS/toolkit/samples . chmod -R 777 ./samples # Dive into the SOP samples directory. # Build the SOP Star example. cd ./samples/SOP/SOP_Star hython $HH/python3.7libs/generate_proto.py SOP_Star.C SOP_Star.proto.h hcustom SOP_Star.C
Once I ran the hcustom to compile this project , I'm facing this error message
It does not seems to support SVE SIMD instructions
/Applications/Houdini/Houdini19.0.622/Frameworks/Houdini.framework/Versions/Current/Resources/toolkit/include/VM/VM_SSEFunc.h:30:10: fatal error: 'sse2neon.h' file not found #include <sse2neon.h>
Anyone here have an experience of compiling an hdk on a Mac M1 machine ?