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Houdini Indie and Apprentice
Triangulation artifacts in Polyextrude Output Back
Triangulation artifacts in Polyextrude Output Back
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Gagui
Member
56 posts
Joined: May 2017
Offline
June 28, 2022 12:23 p.m.
Hello.
I find that poly extrude output back option makes some triangulation artifacts in some cases. Is easy to fix avoiding this option and adding a polyfill. But I think the output back surface should be exactly the same than in front, isn't it?
Edited by Gagui -
June 28, 2022 12:25:00
Attachments:
Polyfill_cap.png
(1.6 MB)
Extrude_outback.png
(1.6 MB)
jsmack
Member
8042 posts
Joined: Sept. 2011
Offline
June 28, 2022 12:41 p.m.
I'm not seeing that, are you sure it's not just opengl being funky with big ngons?
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