Search - User list
Full Version: Houdini Engine / UE5 Copy to points
Root » Houdini Engine for Unreal » Houdini Engine / UE5 Copy to points
greent
I have simple copy to points setup like this:



This results to this in Houdini (19.0.657)



When converted to HDA and build in Unreal 5 (5.0.2), i get this:



Wireframe from editor:



I am using two boxes as World Outliner Input 'base' for generating points for grid to copy to.

Any ideas what could be the problem?
Thank you.
olivierth
If I understood, you are using boxes as the source for the copy-to-point in Unreal yet, in Houdini, you are using a line with 4 points. It sounds normal that you get a different result. Maybe I'm confused by your explanation.
greent
Yes, thats what im using, but in HDA i create line from height, resample it and copy grid to resampled points.
This is a "lo-fi" version of our main content. To view the full version with more information, formatting and images, please click here.
Powered by DjangoBB