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kodapojken
Hey guys!
I am having a hard time getting a custom made HDA working in UE5. Downloaded ones are working like a charm.
I have a Houdini Core version and tried to make an as simple as possible HDA to troubleshoot. But whenever I bring it into UE5 and select a geometry input there is nothing. Anyone has a clue what I might be doing wrong here?

I'll add some pictures and my HDA in attached if that could help solving what I am doing wrong.
Eternally greatful for any suggestions or help I can get.

Johannes
kodapojken
https://www.youtube.com/watch?v=MmaxXV-LvtY [www.youtube.com]

Here is a video showcasing this further!
gt3d2019
rather than using the subnetwork input, you can use an object merge(with its object field put into the asset parameters.)
offlimitsp19
The marketplace HDAs seem to work fine
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