Hello.
I just noticed that when I create VAT files using VAT, there are tiny triangulated meshes are created.
These meshes are visible inside Unity/UE, when you watch it carefully.
1.Is this normal thing, when you working on VAT?
(Sorry this may sounds newbie-VAT question though...)
2.Do you need these meshes for VAT in Unity/UE? Can I delete it?
3.Do you have any trick, not to be visible?
(like editing VAT node?)
Thank you
VAT creates additional 6-10points (2tris-4tris)
3679 2 0- icecreamumai
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- Neronie
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This is not only intended, but required for the animation to be read in correctly, as per this document:
www.artstation.com/artwork/zOyke6
www.artstation.com/artwork/zOyke6
Edited by Neronie - July 30, 2022 10:46:28
- icecreamumai
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