VAT creates additional 6-10points (2tris-4tris)

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Hello.

I just noticed that when I create VAT files using VAT, there are tiny triangulated meshes are created.
These meshes are visible inside Unity/UE, when you watch it carefully.

1.Is this normal thing, when you working on VAT?
(Sorry this may sounds newbie-VAT question though...)

2.Do you need these meshes for VAT in Unity/UE? Can I delete it?

3.Do you have any trick, not to be visible?
(like editing VAT node?)

Thank you

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Houdini_VAT_unwanted_triangled_meshes.jpg (335.6 KB)

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This is not only intended, but required for the animation to be read in correctly, as per this document:

www.artstation.com/artwork/zOyke6

Edited by Neronie - July 30, 2022 10:46:28
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Thank you so much for the info, Neronie.
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