Hello.
I just noticed that when I create VAT files using VAT, there are tiny triangulated meshes are created.
These meshes are visible inside Unity/UE, when you watch it carefully.
1.Is this normal thing, when you working on VAT?
(Sorry this may sounds newbie-VAT question though...)
2.Do you need these meshes for VAT in Unity/UE? Can I delete it?
3.Do you have any trick, not to be visible?
(like editing VAT node?)
Thank you