Hi! I'm looking for informations on how to do nested HDA in unreal when working inside a studio.
I'm developping a tool for other artists and for practicality I started using HDA inside my tools. When used on another computer the tool doesn't work. I have found the problem to be those HDA missing. I initially fought they would be embedded.
So, as a simplified example, we have TestingGrid_HDA_A referencing TestingGrid_HDA_B
How can I provide HDA B to my coworker and have a correct reference inside HDA A.