Render visibilyty by normals

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Hello everybody,

to rerender some channels I need only the faces towards the camera to be visible and "switch off" everything else in the rendering. I guess this is pretty easy, however I haven't found yet any option for that in the material or mantra nodes.

Can you give me a hint here?
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Intel core i7 6700K
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on the Object there is Render/Geometry/Backface Removal property

or in the shader you can use Is Front Face node to control opacity by it
Tomas Slancik
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Method Studios, NY
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great, thank you very much!
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Intel core i7 6700K
AMD Radeon RX 580
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