Do particles and other SOPs benefit in Houdini from openCL / GPU or multi-core CPUs?
What about some of the newer technologies like KineFX?
Considering buying RTX 3090 and upgrading CPU cores and wondering if I will really see much improvement besides karma XPU and some openCL pyro solvers.
Thank you
Do particles and other SOPS benefit from multi core and GPU
1350 3 1- LukeP
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LukePYes, many SOPs are multithreaded as well as VEX also if you are using multithreaded compiled foreach blocks, and some nodes like Attribute Blur and some Heightfield SOPs use OpenCL SOP so they will benefit from GPU
Do particles and other SOPs benefit in Houdini from openCL / GPU or multi-core CPUs?
Simulation wise the same applies, heavily multithreaded
And on top of Pyro, Vellum also uses OpenCL for constraint solve, FLIP can use OpenCL I think for Viscosity solve, etc..
Tomas Slancik
FX Supervisor
Method Studios, NY
FX Supervisor
Method Studios, NY
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