Today I was looking at this video for sidefx's youtube channel:
Tried to stuff some objects inside a container (for example, spheres inside a bucket)
And the collisions using the edit node were wrong, the container was not concave, even setting a custom sim proxy.
Things I tried before posting:
Replicate the set up in different versions (19.5.493, 19.5.368, 19.5.403) and found the same results.
Tried not using USD files from the solaris demo files, and instead a default usd pighead and a sop sphere with a clip and extrussion, same result.
Using different ways to import in lops assets. Stagemanager, reference nodes, asset reference.
Here is a scene with the setup.
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To replicate it, try moving the pighead inside the bowl, It will keep colliding before going inside.