Hair Specularity Loss in viewport

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Hello all there's this recurring issue in Houdini, whenever you go inside hergen sop and modify things the hair rendering in viewport becomes rough and flat, which makes hard to visualize your groom.
Is there any known solutions for this ?
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hmmm... Might be the "visualize mask" options on the node you are viewing... maybe...
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olivierth
hmmm... Might be the "visualize mask" options on the node you are viewing... maybe...
Hey Oliver, no not at all, the secularity is gone completely when touching to the nodes inside the hairGen. And it's there since years now.
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working with hair don't really trust the opengl, better to have a karma viewport open.
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