Pyro: Large dust field

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I have a scene where I need a large field of dust(about 250 meters) where an animated object will fly through as it's followed by the camera; What's a good way to go about this for efficiency? how could I maybe have the fluid container maybe move and resize with animation? I'm using pyro in SOPS but I have no problem using purely DOPS if the solution requires it Much thanks in advance for help on this.
hou.f*ckatdskmaya().forever()
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Using pyro cluster might be an option.
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