Solaris USD UV Problem

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I'm using 19.5.435

Solaris can't generate "primvars:st:indices" when use sop uv node or import test geometry.
It's very important!
Mesh export from houdini to other software like Maya or Nuke, uv is incorrect,texture is cut.
In nuke,import usd from houdini,the geo diplay correctly in 3D view, but the color is only one pixel of texture when access scanlineRender.
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I solved.......
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cuihaifu
I solved.......

can you show us how????
https://www.youtube.com/channel/UC4NQi8wpYUbR9wLolfHrZVA [www.youtube.com]
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Yes, how?

It'd be nice if someone solves his own issue share the solution.
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