Day 2 | Geometry | Topobuild | Animation

   10565   45   3
User Avatar
Member
2 posts
Joined: Nov. 2022
Offline

Attachments:
001.png (213.8 KB)
002.png (437.4 KB)

User Avatar
Member
8 posts
Joined: Sept. 2016
Offline
Day 2 | Topobuild

Not too happy with this one but ran out of time haha. I have a bad jump during the zoom due to some missing frames Used topobuild for the cloth straps.

Edited by AndreasKJ - March 2, 2024 23:53:59

Attachments:
Screenshot 2024-03-03 at 05.43.43.png (1.9 MB)
Screenshot 2024-03-03 at 05.51.03.png (975.9 KB)
Screenshot 2024-03-03 at 05.51.29.png (1.6 MB)

Lighting Lead @ Ghost VFX

Houdini Tutorials & More:
https://www.andreaskj.com [www.andreaskj.com]
User Avatar
Member
5 posts
Joined: July 2013
Offline
Used Topobuild to quickly paint different distorted heads to blend between.
Then layered some UI techy goodness to polish it up

Image Not Found

Image Not Found


Giphy Link here: GIPHY [media.giphy.com]
Edited by Mike Murdock - March 3, 2024 01:12:23

Attachments:
Screenshot 2024-03-02 at 9.53.19PM.png (475.7 KB)
Screenshot 2024-03-02 at 10.04.34PM.png (233.1 KB)
2-TopoBuild_GIF.gif (7.0 MB)

User Avatar
Member
9 posts
Joined: Oct. 2016
Offline
Mardini Day 02 - Topobuild



I used the Topobuild Move points function and a file cache node to have the shape of the slime match the shape of the Craig characters animation once the slime creature I rigged up got into position around them.

Edited by Andy-Van - March 12, 2024 17:39:38

Attachments:
Mardini Day 02 - Topobuild - Node Graph.JPG (351.2 KB)

User Avatar
Member
11 posts
Joined: Oct. 2019
Offline
Edited by kristyayarin - March 16, 2024 14:04:24

Attachments:
ng.jpg (31.9 KB)

User Avatar
Member
32 posts
Joined: Feb. 2024
Offline
discovered the joys of breaking things


Image Not Found

Attachments:
Screenshot (818).png (3.2 MB)
brokenmask.mp4 (4.4 MB)

  • Quick Links