Viewport stripes on bevel.

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A quick question, guys.
In SOP, on the bevel lines in the viewport, you can see such stripes, I underlined them on the screen. When switching to o obj, the shading becomes normal. What is the point of them? This makes me nervous, because because of these stripes, I constantly and in vain search for broken geometry in SOP.
Edited by RGaal - Aug. 5, 2024 06:10:09

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Screenshot 2024-08-05 121319.jpg (122.5 KB)
Screenshot 2024-08-05 121411.jpg (137.0 KB)

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