normal flickering when VAT to UE5

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Hi, When I imported the Fluid sim into UE5 through VAT, the surface normals flickered, producing some constantly flickering triangles

Even when exporting VAT using the official Hip file, it will flickering,just like pic.


I have been in pain for many days
Edited by happybabywzy - Oct. 8, 2024 23:19:47

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_20241009110715.jpg (169.3 KB)

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It's been my experience that VATs break down when the vertex count gets high. (Maybe?) try rendering out VAT textures for a mesh with slightly less polygons?
"Where's my money, Samuel?"
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