Shading artefact with Bump

   196   0   1
User Avatar
Member
225 posts
Joined: Oct. 2015
Online
Hello,

I notice shading artefacts on self shadow transition when using a "bump" node.

The fact is when I dezoom from object transition become good (cf. screenshot).



Without bump, no problem.
Using normal map instead, no problem.
Bump on redshift working good.



Does I miss something ? Is it a karma limitation ? Is it a bug ?



cf. joined zipped project files (scene + texure)
Thank you,
Julien

Attachments:
2025_01_11_bump.zip (2.6 MB)
bump_karma_comp.jpg (792.8 KB)
normalmap_karma_comp.jpg (427.9 KB)
bump_redshift_comp.jpg (416.3 KB)

  • Quick Links