Houdini HIVES are held around the world in conjunction with key industry events such as SIGGRAPH or GDC or independently in cities with established Houdini communities. The presentations and educational sessions are recorded then posted online for the wider community.
UPCOMING HIVES

WORLDWIDE HUG 2020
Houdini User Groups bring together artists to talk about their experiences working with Houdini's node-based workflow in production.
Now HUGS from around the world are coming together to create a series of online presentations.
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HOUDINI HIVE
EDUCATION 2020
Recorded presentations are now online!
Students and faculty showcase a variety of techniques used to create quality CG artwork in schools around the world.
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HOUDINI HIVE 18.5
Recorded presentations are now online!
To celebrate the release of Houdini 18.5, SideFX is pleased to bring two days of presentations by artists and developers highlighting many of the new features.
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HOUDINI HIVE WORLDWIDE 2020
Recorded presentations are now online!
The HIVE Worldwide brought together Industry experts and SideFX staff to present on a wide range of topics.
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GAMEDEV HIVE 2020
Discover how game studios use Houdini's procedural software to create content for games, virtual worlds and more.

SIGGRAPH ASIA 2019
Many thanks to all of the industry experts that joined us for Houdini HIVE at SIGGRAPH Asia in Brisbane.

SIGGRAPH 2019
Enjoy three great days of presentations from both industry professionals and SideFX technical experts.

PARIS 2019
Join us at the Paris HIVE to discover how studios use Houdini's procedural software to create content for film, television, games, and more!

FMX 2019
Many thanks to all of the artists that joined us in Stuttgart. It was a great show with presentations from industry professionals and SideFX technical experts.

GDC 2019
Watch presentations delivered by an impressive line up of industry experts who provide unique insight into how Houdini is being used by gamedevs and studios.

CHARACTER FX
Learn how firms such as Axis Studios, Framestore, The Mill, Lunar Animation, and NineteenTwenty are using Houdini's Character FX and Crowd tools!