Hi there,
I was playing with an idea that a fellow implemented in XSI, just to see how the same thing would exist in Houdini and it turned out simpler than I thought. No intention to turn it into “which software is better” kind of discussion though (besides you can probably guess what I think ops: ).
https://vimeo.com/43925339 [vimeo.com]
Link to original idea:
http://cgndev.com/?p=460 [cgndev.com]
Anyway, here's a freebie! If you make something cool out of it, please show us!
Cheers
Shadow morph freebie
6573 3 2- rafaels
- Member
- 696 posts
- Joined: March 2009
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Toronto - ON
My Houdini playground [renderfarm.tumblr.com]
“As technology advances, the rendering time remains constant.”
My Houdini playground [renderfarm.tumblr.com]
“As technology advances, the rendering time remains constant.”
- rurik2000
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- 87 posts
- Joined: Aug. 2009
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- neil_math_comp
- Member
- 1743 posts
- Joined: March 2012
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Whoa! Neat effect!
Writing code for fun and profit since... 2005? Wow, I'm getting old.
https://www.youtube.com/channel/UC_HFmdvpe9U2G3OMNViKMEQ [www.youtube.com]
https://www.youtube.com/channel/UC_HFmdvpe9U2G3OMNViKMEQ [www.youtube.com]
- rafaels
- Member
- 696 posts
- Joined: March 2009
- Offline
Thanks guys!
Toronto - ON
My Houdini playground [renderfarm.tumblr.com]
“As technology advances, the rendering time remains constant.”
My Houdini playground [renderfarm.tumblr.com]
“As technology advances, the rendering time remains constant.”
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