Lines To Tubes?

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Hi All,

I have a scene that generates lines. I want to convert those lines into thin tubes.

What series of nodes would I use?

I thought I could just use a sweep with a circle, but that did not work?

I am attaching my scene and the screen shot has some highlight where I am trying to implement the lines to tubes.

The squared off white lines you see in the render are the graphic elements I am trying to turn into tubes (i.e. I want to make them thinner).

This scene is basically the tutorial found here:
https://vimeo.com/41667113 [vimeo.com]
Edited by - Nov. 13, 2014 15:08:48

Attachments:
Screen Shot 2014-11-13 at 2.59.32 PM.png (478.7 KB)
ap_font_profiles_1b.hipnc (2.4 MB)

Using Houdini Indie 20.0
Windows 11 64GB Ryzen 16 core.
nVidia 3050RTX 8BG RAM.
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try polywire
Michael Goldfarb | www.odforce.net
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SideFX
www.sidefx.com
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Thanks, PolyWire did the trick. It gave me a radius I could lower to make a thin line.

I am seeing some normal shadowing on the ends of each line, however. Is there a technique for cleaning that up?

Also I have tried subdivide on the font node but I still have a fairly block font.

Attachments:
untitled.png (3.0 MB)

Using Houdini Indie 20.0
Windows 11 64GB Ryzen 16 core.
nVidia 3050RTX 8BG RAM.
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Try adjusting the Level of Detail on the Font SOP.
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