Animating Cd to emit fluid crash frenzy

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Hi everyone,

I seem to have found a great way to make Houdini crash. I'm animating a ramp in a COP network that is being used to create my density volume.

So basicly I want points colored in white to emit and the black ones to not emit. So far so good. The issue comes when I'm animating my ramp. I'm trying to create a shockwave effect and the second I animate the points of my ramp Houdini crashes.

The DOP network is DOP_Shockwave.

Any idea what's going on? It's a technique I've used many times in 3DS with Fume Fx.

Thanks for the help!

Attachments:
Projet_Synthese_V07.hiplc (1.1 MB)

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