Foreach and Ray SOP to stack skinned curves
3657 9 0- MagnusL3D
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Hello,
I have made a example file of my question, in this example file I have 3 Curve SOPs that i put into a Foreach.
I was thinking/hoping that the Ray SOP within the Foreach would get each itterations result and Ray against so I could “stack” these skinned Curve's ..but either I am doing something wrong or it wont work? Any suggestions ?
I have made a example file of my question, in this example file I have 3 Curve SOPs that i put into a Foreach.
I was thinking/hoping that the Ray SOP within the Foreach would get each itterations result and Ray against so I could “stack” these skinned Curve's ..but either I am doing something wrong or it wont work? Any suggestions ?
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@MagnusL3D: How did you get the tube/cylinder to work? I replaced the grid object in the ForEach with a Sphere object and I did get the curves to conform to that shape but I lost the overlapping effect.
Is there something more I need to do?
Is there something more I need to do?
Using Houdini Indie 20.0
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Ubuntu 64GB Ryzen 16 core.
nVidia 3050RTX 8BG RAM.
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