Render passes for smoke

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Hi everyone,

Can somebody tell me what are the available render passes for smoke? I've been trying to render direct_noshadow and direct_shadow.

I'm not sure if the direct_shadow works at all…

Thanks for the help!

Attachments:
combined.jpg (39.6 KB)
direct_shadow.jpg (36.2 KB)
direct_noshadow.jpg (36.2 KB)

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1391 posts
Joined: Dec. 2010
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I think this is OK , Just you should make darker your direct_shadow pass in the compositing !

Also when you wanna render different pass for volumes , when stochastic transparency in Mantra node is On , You should set Sample Filter parameter to Full Opacity Filtering for your pass , If don't that , your rendered pass is noisy !

Attachments:
Master.jpg (10.1 KB)
Original_Direct_Shadow.jpg (12.4 KB)
Darker_Direct_Shadow.jpg (9.4 KB)

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