Hi, i am trying to read particles, from a bgeo sequence, into material, and i get the following error when trying rendering:
mantra: VEX error - pcopen() requires a constant argument for the ‘preload’ keyword argument
Trying to create smoke sime where the color comes from the particles.
Im using the following path for the point cloud texture: $HIP/cache/particles_$F4.bgeo
Any ideas? Using Houdini 14.0.275
VEX error when using Point cloud open in SHOP
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