why pop my scale when use copy stamps with trails

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Hello

When I am using copy stamps looks like pop changing the value of scale by frame when is supposed to randomize the scale per particle translation ($PT) if I am not wrong yet but once I use trails to create a king of short “strands” then the copy stamps begin to poping the value per frame.

If someone could give a clue or have experienced the same issue please let me know, so appreciated your help. Thanks a lot.

Attachments:
trail copy stamp scale bug.PNG (49.3 KB)
dolphins_test_003.hiplc (422.9 KB)

Leo Grabau
FX Artist
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