Hi guys
I'm trying out the Demo of Houdini and I've run into a glitch and was wondering if anyone else had experienced it.
I like to work on two displays so I customised the interface by detaching the Network pane to have it fill my second display. However, it's functionality became glitchy and only started working again when it was a fixed tab in its original position. There were a number of bugs, but the most notable were:
I couldn't add new nodes - I could press tab and see the menu, but if I selected one it wouldn't appear.
I couldn't always edit the existing nodes. For example, I had a geometry node. I tried to load in an OBJ but it didn't appear in the viewport. When I re-docked the network tab it worked again.
Has anyone else experience this? I'm loathed to pay for the full version if I'm not able to use a 2 display interface.
Cheers
Bob
Detached Network Pane Errors
1998 4 0- bob walmsley
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- anon_user_37409885
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Which Houdini version, and, can you post your specs from the menu Help/ About Houdini like below, then someone may be able to test a similar setup; so far there are no issues here.
H14.0.314
Platform: windows-x86_64-cl17
Operating System: Windows 7 Professional Service Pack 1 x64 (6.1.7601)
Number of Cores: 24
Physical Memory: 63.99 GB
Number of Screens: 2
Screen 0: 1280 x 1024 at 0,0
Work Area 0: 1280 x 984 at 0,40
Screen 1: 2560 x 1600 at -2560,-576
Work Area 1: 2560 x 1600 at -2560,-576
OpenGL Vendor: NVIDIA Corporation
OpenGL Renderer: GeForce GTX 980/PCIe/SSE2
OpenGL Version: 4.5.0 NVIDIA 350.12
OpenGL Shading Language: 4.50 NVIDIA
Detected: NVidia Consumer
4096 MB
350.12.0.0
H14.0.314
Platform: windows-x86_64-cl17
Operating System: Windows 7 Professional Service Pack 1 x64 (6.1.7601)
Number of Cores: 24
Physical Memory: 63.99 GB
Number of Screens: 2
Screen 0: 1280 x 1024 at 0,0
Work Area 0: 1280 x 984 at 0,40
Screen 1: 2560 x 1600 at -2560,-576
Work Area 1: 2560 x 1600 at -2560,-576
OpenGL Vendor: NVIDIA Corporation
OpenGL Renderer: GeForce GTX 980/PCIe/SSE2
OpenGL Version: 4.5.0 NVIDIA 350.12
OpenGL Shading Language: 4.50 NVIDIA
Detected: NVidia Consumer
4096 MB
350.12.0.0
- bob walmsley
- Member
- 3 posts
- Joined: April 2015
- Offline
- anon_user_37409885
- Member
- 4189 posts
- Joined: June 2012
- Offline
- bob walmsley
- Member
- 3 posts
- Joined: April 2015
- Offline
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