Hey guys,
I'm testing the new Houdini 14.0.379, and when I load any otl in Maya all of the parameters are zeroed, and there is no connection between the parameters and the Engine.
Anyone else is experiencing a similar behavior?
Thanks
Alex
The last version I was using was 14.0.335, Maya 2014, Linux.
Engine parameters bug
4474 15 1- SciFX
- Member
- 45 posts
- Joined: Nov. 2018
- Offline
- awong
- Member
- 818 posts
- Joined: Sept. 2013
- Offline
- SciFX
- Member
- 45 posts
- Joined: Nov. 2018
- Offline
- awong
- Member
- 818 posts
- Joined: Sept. 2013
- Offline
- SciFX
- Member
- 45 posts
- Joined: Nov. 2018
- Offline
- awong
- Member
- 818 posts
- Joined: Sept. 2013
- Offline
- SciFX
- Member
- 45 posts
- Joined: Nov. 2018
- Offline
- awong
- Member
- 818 posts
- Joined: Sept. 2013
- Offline
- SciFX
- Member
- 45 posts
- Joined: Nov. 2018
- Offline
- SciFX
- Member
- 45 posts
- Joined: Nov. 2018
- Offline
Hey Andrew,
Regular parameters work now, however, now the ramps come in blank and are not affecting the engine.
in version 379 the ramps were actually the only parameters which worked I think. Now it's the other way around.
Let me know if you need another example otl or anything else I can help with.
Thanks a lot
Alex
Regular parameters work now, however, now the ramps come in blank and are not affecting the engine.
in version 379 the ramps were actually the only parameters which worked I think. Now it's the other way around.
Let me know if you need another example otl or anything else I can help with.
Thanks a lot
Alex
- awong
- Member
- 818 posts
- Joined: Sept. 2013
- Offline
- SciFX
- Member
- 45 posts
- Joined: Nov. 2018
- Offline
Hey Andrew,
Thanks a lot for your hard work! We are already using v386 and ramps are working.
One issue we are experiencing is every time you add a new point to the ramp it reloads all the attributes. It is very annoying especially with us overriding the Engine template file and collapsing all tabs by default.
Is there anything you or we can do to prevent it from reloading every time?
Alex
Thanks a lot for your hard work! We are already using v386 and ramps are working.
One issue we are experiencing is every time you add a new point to the ramp it reloads all the attributes. It is very annoying especially with us overriding the Engine template file and collapsing all tabs by default.
Is there anything you or we can do to prevent it from reloading every time?
Alex
- SciFX
- Member
- 45 posts
- Joined: Nov. 2018
- Offline
We are also experiencing quite a few freezes and crashes which I can't really point at what is triggering them.
Few artists experience freezes when messing around with the ramps parameters.
Another issue we have been experiencing is Maya crashes when we rebuild the Engine asset if we introduce new parameters in the otl.
Also, loading/saving presets crashes Maya often.
As I said, it's hard for me to point exactly at what is triggering all of the above but it's quite unstable overall. I'll do my best to come up with actual example files which demonstrate the issues.
Any thoughts to what can be causing this?
Thanks a lot!
Few artists experience freezes when messing around with the ramps parameters.
Another issue we have been experiencing is Maya crashes when we rebuild the Engine asset if we introduce new parameters in the otl.
Also, loading/saving presets crashes Maya often.
As I said, it's hard for me to point exactly at what is triggering all of the above but it's quite unstable overall. I'll do my best to come up with actual example files which demonstrate the issues.
Any thoughts to what can be causing this?
Thanks a lot!
- mandrake0
- Member
- 631 posts
- Joined: June 2006
- Offline
i have tested the houdini engine some time ago(end of last year) and there i found out that some plugins in combination with houdini engine makes maya instabel and it will crash. but i don't know if it's still today that case… maybe you can test if you disable some 3rd parties plugins.
just as a hint
just as a hint
- awong
- Member
- 818 posts
- Joined: Sept. 2013
- Offline
AfeiginOne way to get around it might be pop up the bigger ramp widget (by clicking the “>” button) and do the editing there. This might be tricky to fix. I need to look into this some more.
One issue we are experiencing is every time you add a new point to the ramp it reloads all the attributes. It is very annoying especially with us overriding the Engine template file and collapsing all tabs by default.
Is there anything you or we can do to prevent it from reloading every time?
AfeiginI made a fix on Friday for this crash. The fix should be in 14.0.390 or later.
Another issue we have been experiencing is Maya crashes when we rebuild the Engine asset if we introduce new parameters in the otl.
I still couldn't reproduce the other freezes and crashes though. What were the artists doing right before the freeze/crash? Were they adding a point? Removing a point? Moving an existing point? If possible, it might be useful to get a stack trace of the freeze/crash too.
Andrew / アンドリュー
- SciFX
- Member
- 45 posts
- Joined: Nov. 2018
- Offline
The freezes happen when artists move the points and adjust values. Not adding or removing points.
It seems to happen less often now. I'll try to get more information if it keeps happening.
We'll try the new version some time this week. It takes a while for us to install new software and integrate it into the pipeline even for testing.
Thanks a lot Andrew! Overall things are improving a lot
It seems to happen less often now. I'll try to get more information if it keeps happening.
We'll try the new version some time this week. It takes a while for us to install new software and integrate it into the pipeline even for testing.
Thanks a lot Andrew! Overall things are improving a lot
-
- Quick Links