Cycle (and other 'out of range' types)

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Hi there,

Just wondering how you would go about cycling an animation in Houdini. I have a simple little aim on a couple of channels that I'd like to cycle.
Also are there other types like pingpong or linear (continue in curve's direction)

Thanks!
Pete
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r.click on the parameter, ‘motionfx -> cycle’ . you can then edit the chop cycle node to choose mirror, cycle with offset etc.
http://www.tokeru.com/cgwiki [www.tokeru.com]
https://www.patreon.com/mattestela [www.patreon.com]
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since H15 you can set extrapolation functions per channel using Edit Channel Properties
http://www.sidefx.com/docs/houdini15.0/ref/windows/edit_chan_props [sidefx.com]

or one of the other methods
http://www.sidefx.com/docs/houdini15.0/character/cycling [sidefx.com]
Tomas Slancik
FX Supervisor
Method Studios, NY
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Hey thanks for that!
Pete
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