Pop replicate

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This is related to another post I made about particles denting geometry. I have a pretty well functioning sim however what I need is the particles to split once they hit the geometry. I have this functioning ok by using the pop replicate but I only need the first particle hit to dent the geometry. The replicated particles are also denting the geometry. Is there a way I can stop the replicated particles from doing this? Someway for them to be visible but be excluded from interacting in the sim?

Thanks guys!!

James
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