Motion Blur problem with Particles

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Hello,

I'm trying to follow Rohan Dalvi's particle tutorial using latest Houdini Apprentice, but having trouble with Motion Blur. (https://vimeo.com/95644892) [vimeo.com]


Rohan showed 3 things to check before getting Motion Blur rendered.

- sphere_object1, Sampling, Geometry Velocity Blur, ON
- Inside sphere_object1 there is trail1 to Compute Velocity
- ropnet1, mantra1, Sampling Allow Motion Blur, ON


I believe with those settings, I should get render result with Motion Blur, but no.


Here is my file: https://www.dropbox.com/s/7h5pp8cqnunfh2w/particle_test.hipnc [dropbox.com]


I would appreciate if anyone has time to check it, Thank you!
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Moikka, ja tervetuloa

That's funny - everything seems to be in order. If I load your hip file, go to render tab and hit render I get a motion blurred image.

The motion blur is quite extreme, so you will need to increase the sampling quite a bit to get a good looking blur..
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I checked your project , But every things works correctly and I had perfect motion blur !!!
I just open your project and press Render button , Then I take these results !

Attachments:
JK_No_MotionBlur.jpg (112.5 KB)
JK_MotionBlur.jpg (135.5 KB)

https://www.youtube.com/c/sadjadrabiee [www.youtube.com]
Rabiee.Sadjad@Gmail.Com
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Oh , Sorry , I didn't see last reply !!!
Another thing is you don't need to use Trail SOP , because particle system generate Velocity vector automatically !
Just render your project with bypassing Trail SOP .
However we have another Motion Blur except Velocity Blur , Just you should open “Edit Parameter Interface” window for sphere_object1 , Then in the “For Rendering” page add Blur parameters to this node .(Use Filter to find them!)
Now you can see these new parameters in the Render->Sampling page for sphere_object1.
In the last step don't forget to set “Geo Time Samples” in the Mantra parameters to bigger number than 2.
Now you should have Motion blur again :wink:

Check attached file 8)

Attachments:
JKBlur.hipnc (607.9 KB)

https://www.youtube.com/c/sadjadrabiee [www.youtube.com]
Rabiee.Sadjad@Gmail.Com
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Thank you eetu and Joker386

It must be Houdini Apperence bug or something, at least on my machine
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JuhaT
It must be Houdini Apperence bug or something, at least on my machine

So test other method in my last post , maybe it's work for you :?
https://www.youtube.com/c/sadjadrabiee [www.youtube.com]
Rabiee.Sadjad@Gmail.Com
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Joker386
JuhaT
It must be Houdini Apperence bug or something, at least on my machine

So test other method in my last post , maybe it's work for you :?
Hello.

Sadly, same result without any motion blur.
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Hey JuhaT

I faced the same problem. And i figure out that possibly you are doing the same mistake what i was doing.

While rendering please make sure you are using the /obj/ropnet1/mantra1

may be your using the default mantra node.
I hope it will help.

Thanks
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Prashant Arora
Hey JuhaT

I faced the same problem. And i figure out that possibly you are doing the same mistake what i was doing.

While rendering please make sure you are using the /obj/ropnet1/mantra1

may be your using the default mantra node.
I hope it will help.

Thanks

Thank you Prashant Arora! You were right about this issue. Rendering /obj/ropnet1/mantra1 did the job and I got my motion blur.

Thank you
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