Help with Shader

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I'm currently working on a school project and the problem I've encountered is that my shader works fine on a low poly count alembic model but when I use it on a high poly count alembic model it doesn't work on it. Is there any answer as to why it's not working out ?

I want it to look like Error_02 but when I applied it it becomes like Error_01

Attachments:
Error_02.jpeg (541.2 KB)
Error_01.jpeg (530.7 KB)

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What's type of your Alembic geometry ? Alembic type or Polygon ?
Try using Convert SOP after Alembic node , maybe your problem will solve :?

If not , can you upload any hip file ???
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Rabiee.Sadjad@Gmail.Com
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I tried using a Convert SOP but it doesn't work…

Attachments:
Help.zip (10.0 MB)

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Chia Kang Lin
I tried using a Convert SOP but it doesn't work…

Ok let me to check it :wink:
https://www.youtube.com/c/sadjadrabiee [www.youtube.com]
Rabiee.Sadjad@Gmail.Com
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Oh man , that's obvious !
the High Res Hand and Low Res Hand have different scale , Because you used Position for noise in the Displacement , So you should take different result in the different Scale and Position :idea:
https://www.youtube.com/c/sadjadrabiee [www.youtube.com]
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And this is fixed hip file :wink:

Attachments:
ice_shaders_v9.zip (170.2 KB)

https://www.youtube.com/c/sadjadrabiee [www.youtube.com]
Rabiee.Sadjad@Gmail.Com
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