Scatter - strange bahaviour

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Hi!

I cannot make work my scatter sop. I use ‘Poins per Area’ (Compute Number of Points) and it works as a default ‘Number of Points (I mean the resault is both the same).

I’m scattering over the color (Cd, attr bias 1.0) and it's scattering over all object, even on black color (0,0,0).

I have a very similar setup to this one on other scene and is working fine. Maybe I made some mistakes in VOPSOP (generating colors based on the curl and velocity)?

P.S. How can I delete those black points?

Attachments:
ScatterNotWorking.hipnc (903.5 KB)

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Ok. I tried my setup on some other files, and it works. So it means that my sim files are the problem. And i have no idea why?
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