animate polybevel per point with CHOPs

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Hey all,
I'm working on this test where I want to animate the polybevel of several cornerpoints through CHOPs. When you scrub through the timeline you can see that there are several points that are bevelled simultaniously but I can't get it to work so that each point is bevelled on it's own.
Does this make sense? I'm kinda tired :shock: I hope someone can shed light on this.

Oh and I just realized that one of the bevel operations creates a hole, don't know about that one either.

Thanks!

Attachments:
bevel_chops.hiplc (1.2 MB)

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I Found my own solution and attached a file for those interested.

Attachments:
bevel_chops_1.hiplc (1.3 MB)

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So what is a .hiplc file?

This does not work on Apprentice.
Using Houdini Indie 20.0
Ubuntu 64GB Ryzen 16 core.
nVidia 3050RTX 8BG RAM.
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.hiplc comes from Houdini Indie. Bummer that you can't open it with Houdini Apprentice. Doesn't really make sense to me.
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