Background Image Failure?

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Hi All,

I have tracked an image sequence and I brought it in as a background image from the camera. This worked fine yesterday. I could scrub my timeline and the background image would update as expected.

I save my file and turn off the computer. The next day I open up the same exact file and the background image is all glitchy?

It appears that Houdini will only display the even frame numbers correctly. The odd frame numbers from my image sequence are displayed with some giant scale for some reason.

I was hoping to not have to constantly report bugs but here I am experiencing software failure.

Why would the same exact file on the same exact system fail to work the very next day?

I have attached images so you can see what I mean. The yellow stripe helps highlight the area of my background image that is being featured in the viewport. When I click the play button I am presented with a series of flickering images that alternate between correct and scaled too big.

Attachments:
wrong.jpg (75.9 KB)
right.jpg (123.3 KB)

Using Houdini Indie 20.0
Ubuntu 64GB Ryzen 16 core.
nVidia 3050RTX 8BG RAM.
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The BG image uses vRam, try to reduce the number of pixels in the image before importing it, and perhaps the ‘Image Quality’ slider in the Display Options, Background, Camera tab

Enivob
I was hoping to not have to constantly report bugs but here I am experiencing software failure.


If this is on the Mac Mini, with HD 5000 graphics, then you are using an unsupported system.
System Requirements:
https://www.sidefx.com/index.php?option=com_content&task=view&id=415&Itemid=269 [sidefx.com]

Note this:
'Non-workstation cards, such as GeForce, Radeon, and Intel integrated graphics can be used at your own risk. They may be used for learning and personal use but are not supported: you may experience display problems, slow performance, and the software may exit unexpectedly.'
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Thanks for the tips.

I did decide to go with a Windows based solution that does meet the system requirements. I have posted my machine specs in the signature. I am working on a Windows system that does meet the requirements.

It is like the display has two commands and is trying to execute them both..?
Using Houdini Indie 20.0
Ubuntu 64GB Ryzen 16 core.
nVidia 3050RTX 8BG RAM.
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