Houdini Crowds - Create an agent without a rig?

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Hello

Is it possible to create a Crowd Agent that does not have a rig? I have an Alembic file of a cached mesh I would like to use but the Bake Agent tool does not seem very happy unless there is also a live rig in there.

Is it possible? Is there a workaround?

Thanks for any tips on how to proceed.

Sam
restposition.co.uk
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As far as I know (and I might be wrong!) I think the current tools do depend on a rig, since they're blending animation cycles (with the deformed character skin happening on the gpu, so it's super fast) and not simply blending geometry points.
I'm o.d.d.
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Thanks for the information goldleaf. I thought that might be the case but wanted to be sure before spending anymore time getting it to work.

Thanks again.
restposition.co.uk
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