object not rendering beside object that does

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Hello,

I have two objects sitting side by side. One is a circle the other is a “bulb” that is a revolve of a path/pathcv profile.

Both have the same material applied and the “display” tick was checked for on for the bulb but it does not display in render.

Bounding Box of camera was checked as was intensity of lighting.

I had a similar problem with the polycap of a path/pathcv not rendering in another file as well.

any help is appreciated

Attachments:
render_prob_A.jpg (231.9 KB)
render_prob_B.jpg (79.4 KB)

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the display flag is just that - display
the flag you want is the purple Render flag
select the SOP you want to render and use the “2” hotkey - you should now see a purple circle surrounded by the blue display flag

check to see that you have Change SOP Render and Display Flags Separately turned OFF - Edit > Prefs > Network Editor (in the Node Tiles section)
Michael Goldfarb | www.odforce.net
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SideFX
www.sidefx.com
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Hi arctor,

Thank you for the suggestion.

So I went into preferences and checked the “Change Render and Display Flags Separately” was turned off.

I also made sure the SOP was selected and the purple circle on with the surrounding blue display flag.

But still no luck.

So the chance that there might have been a bug with the file. I closed Houdini and opened a new blank file and created another object with the path/pathcv nodes. Still again, no render.

Starting to think, for some reason that the path/pathcv nodes are not meant to be used for what I am trying to do with them. It would be too bad if that is true, I really love the kinda of control they offer that I wish to work with and the potential of implementing some of my ideas easily.

Thanks again for taking the time to help.
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can you post your hip file and we can take a look?
Michael Goldfarb | www.odforce.net
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Thank you for taking the time to look into this arctor.

Hope its not some silly mistake on my part.

Attachments:
get_path_pathcv_torender.hipnc (164.1 KB)

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since path is helper object not meant to be rendered by default it has Misc/Renderable turned off, so just turn it on
Tomas Slancik
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Method Studios, NY
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Thank you so much tamte;

I did remember looking under the different tabs; just another example of I should have looked more carefully; If so I would have likely taken notice of that checkbox.

Funny thing is…all the while I put on hold working with the path/pathcv nodes I started working with add/polyspline nodes to get a close approximation of what I build with the path/pathcv nodes; and another slew of questions arose out of that.

But I am going to hold back on those questions for now and go back to the path/pathcv nodes and work with them for a bit now that I know can get a render with them.

Don't want to ask too many questions. I'm not paying you guys for all this advice and I really appreciate the time you take to answer questions.

Thanks again
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ah damn…I should have looked more closely at your picture - I should have spotted those path cvs…

glad you can move forward.
Michael Goldfarb | www.odforce.net
Training Lead
SideFX
www.sidefx.com
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