Houdini Main Changelogs

 
19.5.393

Karma will no longer crash when rendering motion blur AOVs when there's light geometry being rendered.

月. 10月 3, 2022
19.5.390

XPU: fixed an issue with "focus" light shaping

金. 9月 30, 2022
19.5.388

In the light linker parm interface, show the forward/reverse parm for linker rules. Gcracefully report an error when a link cannot be created.

水. 9月 28, 2022
19.5.368

Heightfields and 2d volumes loaded from images in SOPs were very slightly canted, they now have a precisely axis aligned transform.

木. 9月 8, 2022
19.5.352

Fixed the behavior of camera and light creation tools when run from inside SOP networks that are embedded in a LOP Network.

火. 8月 23, 2022
19.5.352

When initializing the parameters on a Light LOP from an existing light primitive, we now also set the Light Type parameter to match the prim.

火. 8月 23, 2022
19.5.350

Fixed an issue with quad-lights with inverted transforms

月. 8月 22, 2022
19.5.338

Fixed a bug where enabling/disabling the lighting override might cause headlight shading to be extra bright.

火. 8月 9, 2022
19.5.334

Fixed and issue with distant lights with scale

金. 8月 5, 2022
19.5.332

XPU: default surface material now a more closer match to KarmaCPU (with a slight performance improvement as well)

水. 8月 3, 2022
19.5.331

Fixed a bug in the Lookup CHOP's "All Lookup Table Channels" mode where it produced slightly different results from the "One Lookup Table Channel" mode, due to an off by one error when mapping the index range to the lookup range.

火. 8月 2, 2022
19.5.330

Orient Joints State: fixed an issue where the joint highlighting would disappear when navigating the viewport

月. 8月 1, 2022
19.5.323

Added support for light linking on instanceable references (karma CPU). Also addresses a bug where point instancer would ignore lights with any exclude rules, or include rules that includes the instancer.

月. 7月 25, 2022
19.5.323

Added support for light linking on instanceable references (karma CPU). Also addresses a bug where point instancer would ignore lights with any exclude rules, or include rules that includes the instancer.

月. 7月 25, 2022
19.5.322

XPU: minor lighttree fixes/optimizations

月. 7月 25, 2022
19.5.319

XPU: improved cylinder-light sampling

木. 7月 21, 2022
19.5.318

XPU: minor improvements to lighttree quality

水. 7月 20, 2022
19.5.316

rect-lights with skew/shear now handled correctly

月. 7月 18, 2022
19.5.316

XPU: improved sampling of long/thin rect-lights (horizon-clipping)

月. 7月 18, 2022
19.5.313

The barn door effect on spotlights in GL now match Karma.

金. 7月 15, 2022
19.5.312

improved the handling of non-uniform-scale/skewed spherical lights

金. 7月 15, 2022
19.5.312

XPU: improved spherical light sampling

金. 7月 15, 2022
19.5.303.7
  • Fixed a bug in the KineFX viewer states with overridden volatile selectorswhich would cause the file to be saved when holding 's' and then pressingCtrl.
  • Fixed a bug in the Orient Joints viewer state which prevented thepre-highlighted joints on the rig visualiser from being coloured when theShift and/or Ctrl keys were pressed.
火. 7月 12, 2022
19.5.303.7

Fixed a bug where portal lights in pathtraced convergence mode with light sampling quality set to something other than 1 would result in wrong intensities.

火. 7月 12, 2022
19.5.310
  • Fixed a bug in the KineFX viewer states with overridden volatile selectorswhich would cause the file to be saved when holding 's' and then pressingCtrl.
  • Fixed a bug in the Orient Joints viewer state which prevented thepre-highlighted joints on the rig visualiser from being coloured when theShift and/or Ctrl keys were pressed.
火. 7月 12, 2022