Houdini Main Changelogs

19.5.15

Fixed a bug that could cause crashing when modifying the output of the Vellum Configure Grains SOP.

火. 9月 21, 2021
19.5.15

Fixed crashes when prim path is an empty string in VEX function.

火. 9月 21, 2021
19.5.15

The viewer's Show Material toggle will disable Material displacement mapping on geometry.

火. 9月 21, 2021
19.5.15

Fixed an issue that installing HQueue client removed previous hqnode config file and log files if the install directory already contained HQueue client installed by old installer.

火. 9月 21, 2021
19.5.15

TOP node progress badges no longer draw over to of other node badge, such as the node error badge.

火. 9月 21, 2021
19.5.15

Allowed launcher to install HQueue to directories containing HQueue installed by old installer, which would upgrade HQueue.

火. 9月 21, 2021
19.5.15

Fixed a bug where a USD ROP would write out data from above a layer break even when told not to if the ROP parameters contained expressions which refer to the contents of the input stage.

火. 9月 21, 2021
19.5.15

Principled Shader Gallery has its Basic and Specular tabs open by default.

火. 9月 21, 2021
19.5.15

Houdini Engine tools will now be able to instantiate with HDA, Terrain, Tilemap, and other input types.

火. 9月 21, 2021
19.5.15
  • Fixed Wrong tooltip on Landscape Input "Update Landscape Data"
火. 9月 21, 2021
19.5.15

Fixed a bug that prevented Vellum Brush working with hair.

火. 9月 21, 2021
19.5.15

Added a menu to the DOP Import SOP's Object Pattern parameter for selecting objects by name. The same change also applies to DOP Import Records and the DOP Network SOP.

火. 9月 21, 2021
19.5.15

Fixed some issues with dragging and dropping USD files into the viewport in the stage manager viewport state.

火. 9月 21, 2021
19.5.15

Allow USD->BGEO translator to accept files with a usdz extension.

火. 9月 21, 2021
19.5.15

Fixed a bug where gadget drawables bound to a python state interfered with component snapping.

火. 9月 21, 2021
19.5.15

Fixed an issue in Curve::2.0 resulting in snapping not working properly with the bezier tangent handle active.

火. 9月 21, 2021
19.5.15

The Scatter and Align SOP has been update to avoid use of deprecated nodes.

火. 9月 21, 2021
19.5.15

Fixed a hang that could occur after making a circular connection of LOP nodes.

火. 9月 21, 2021
19.5.14

Remove unimplemented APIs.

月. 9月 20, 2021
19.5.14

Distance from Geometry and Distance from Target SOPs are now compileable.

月. 9月 20, 2021
19.5.14

Fixed UI curve issues:

  • Fixed an issue where the curve UI with Retina display were not properly properly raycasted to the screen
  • Fixed an issue where toggling between the Add and Edit modes really fast would result in a broken UI state with both Add and Edit.
月. 9月 20, 2021
19.5.14

Update USD library with fixes for material display on point instancers, improved performance of editing instance xforms, respecting umask when writing USD files, and trying to reduce spurious failures when trying to write USD files to network shares from Windows.

月. 9月 20, 2021
19.5.14

Clean up lightmixer node warning and error.

月. 9月 20, 2021
19.5.14

Fixed a bug where Mtlx Normalmap was using incorrect tangent space. Mtlx Tangent and Bitangent nodes now compute tangents based on UV (if the uv attribute exists) instead of simply returning primitive dPds and dPdt.

月. 9月 20, 2021
19.5.14

Updated the Make Smooth and Make Balanced operations on Curve-2.0 SOP to first expand the tangents of selected points if needed, and improved the creation of arcs in draw mode to work following collapsed points if possible.

月. 9月 20, 2021