Houdini Main Changelogs

18.5.23

Fixed a bug where single-vertex curves in the Sweep 2.0 SOP were resulting in invalid transforms applied to the cross sections.

木. 11月 7, 2019
18.5.23

Fixed a bug where single-vertex curves in the Sweep 2.0 SOP were resulting in invalid transforms applied to the cross sections.

木. 11月 7, 2019
18.5.23

Fixed a bug where single-vertex curves in the Sweep 2.0 SOP were resulting in invalid transforms applied to the cross sections.

木. 11月 7, 2019
18.5.23

Fixed a bug where single-vertex curves in the Sweep 2.0 SOP were resulting in invalid transforms applied to the cross sections.

木. 11月 7, 2019
18.0.282

Fixed a bug where Houdini would hang when performing a drag-and-drop operation that resulted in a prompt dialog opening at the end of the operation.

木. 11月 7, 2019
18.0.282

Fixed an issue with the local scheduler hanging when attempting to schedule a work item with a slot requirement larger than the maximum number of available slots. The scheduler will now clamp the item slot value to the maximum and issue a warning when it receives an item that has its slot requirement set too high.

木. 11月 7, 2019
18.5.23

Fixed an issue with the local scheduler hanging when attempting to schedule a work item with a slot requirement larger than the maximum number of available slots. The scheduler will now clamp the item slot value to the maximum and issue a warning when it receives an item that has its slot requirement set too high.

木. 11月 7, 2019
18.5.23

Fixed an issue with the local scheduler hanging when attempting to schedule a work item with a slot requirement larger than the maximum number of available slots. The scheduler will now clamp the item slot value to the maximum and issue a warning when it receives an item that has its slot requirement set too high.

木. 11月 7, 2019
18.5.23

Fixed an issue with the local scheduler hanging when attempting to schedule a work item with a slot requirement larger than the maximum number of available slots. The scheduler will now clamp the item slot value to the maximum and issue a warning when it receives an item that has its slot requirement set too high.

木. 11月 7, 2019
18.5.23

Fixed an issue with the local scheduler hanging when attempting to schedule a work item with a slot requirement larger than the maximum number of available slots. The scheduler will now clamp the item slot value to the maximum and issue a warning when it receives an item that has its slot requirement set too high.

木. 11月 7, 2019
18.5.23

Fixed a bug where Houdini would hang when performing a drag-and-drop operation that resulted in a prompt dialog opening at the end of the operation.

木. 11月 7, 2019
18.5.23

Fixed a bug where Houdini would hang when performing a drag-and-drop operation that resulted in a prompt dialog opening at the end of the operation.

木. 11月 7, 2019
18.5.23

Fixed a bug where Houdini would hang when performing a drag-and-drop operation that resulted in a prompt dialog opening at the end of the operation.

木. 11月 7, 2019
18.5.23

Fixed a bug where Houdini would hang when performing a drag-and-drop operation that resulted in a prompt dialog opening at the end of the operation.

木. 11月 7, 2019
18.0.282

Unity plugin: Fixed transferring of attributes of various classes (detail, primitive, point) as vertex attributes, for quad meshes.

木. 11月 7, 2019
18.0.282

VDB Resample now has Translate Voxels rather than Translate to better reflect what actually occurs.

木. 11月 7, 2019
18.5.23

External movie encoding scripts registered via MVexport will now replace ones registered later with the same label.

木. 11月 7, 2019
18.5.23

External movie encoding scripts registered via MVexport will now replace ones registered later with the same label.

木. 11月 7, 2019
18.5.23

External movie encoding scripts registered via MVexport will now replace ones registered later with the same label.

木. 11月 7, 2019
18.5.23

External movie encoding scripts registered via MVexport will now replace ones registered later with the same label.

木. 11月 7, 2019
18.0.282

HeightField Slump and HeightField Erode Hydro now match the HeightField Erode's ranges for removal rate. This unlocks the ability to use negative removal rate.

木. 11月 7, 2019
18.0.282

Fix GL redraws in multi-viewport LOP views for larger scenes, where some viewports wouldn't draw the stage.

木. 11月 7, 2019
18.5.23

Fix GL redraws in multi-viewport LOP views for larger scenes, where some viewports wouldn't draw the stage.

木. 11月 7, 2019
18.5.23

Fix GL redraws in multi-viewport LOP views for larger scenes, where some viewports wouldn't draw the stage.

木. 11月 7, 2019
18.5.23

Fix GL redraws in multi-viewport LOP views for larger scenes, where some viewports wouldn't draw the stage.

木. 11月 7, 2019