Houdini Main Changelogs
19.5.645 | Fixed a bug when trying to import pinned curves when there were degenerate curves in the curve mesh. |
月. 6月 12, 2023 | |
20.0.372 | Added support for a new Houdini startup script, ready.py, that runs after the non-graphical components in Houdini have finished initialization. Note that ready.py runs after HDAs have loaded compared to pythonrc.py, which runs before HDAs have loaded. |
月. 6月 12, 2023 | |
19.5.645 | Improved the performance of Extract Centroid when the input has a small number of pieces which each have a large number of points. |
月. 6月 12, 2023 | |
20.0.372 | Improved the performance of Extract Centroid when the input has a small number of pieces which each have a large number of points. |
月. 6月 12, 2023 | |
19.5.643 | Fixed bug where key events over the main window title bar did not get processed by Houdini. |
土. 6月 10, 2023 | |
19.5.642 | Added an option to Delete Degenerate Primitives to the Remove Point VOP. |
金. 6月 9, 2023 | |
20.0.369 | The minimum processor requirement on Linux is now SSE4.2 / x64-64-v2. |
金. 6月 9, 2023 | |
20.0.369 | Fixed a bug in the Point Cloud Surface SOP that resulted in incorrect boundary behavior. |
金. 6月 9, 2023 | |
20.0.369 | Fixed a bug that caused Houdini to over estimate the amount of memory used by the undo system when changes are made to geometry parameters. |
金. 6月 9, 2023 | |
20.0.369 | Fixed bug where key events over the main window title bar did not get processed by Houdini. |
金. 6月 9, 2023 | |
19.5.642 | Fixed an exception when using the File Remove TOP to delete a file that doesn't directly appear in a work item's input file list. |
金. 6月 9, 2023 | |
20.0.369 | Fixed an exception when using the File Remove TOP to delete a file that doesn't directly appear in a work item's input file list. |
金. 6月 9, 2023 | |
19.5.642 | Fixed a regression from 18.5 where the Point Replicate SOP's shape scale parameters unexpectedly scaled other attributes inherited from the input, such as velocities. |
金. 6月 9, 2023 | |
20.0.369 | Fixed a regression from 18.5 where the Point Replicate SOP's shape scale parameters unexpectedly scaled other attributes inherited from the input, such as velocities. |
金. 6月 9, 2023 | |
19.5.642 | Fixed a bug in the construction plane state where the MMB could not be used to build the construction plane perpendicularly without disabling indirect drag for handles or hiding the construction plane handle. |
金. 6月 9, 2023 | |
20.0.369 | Added a toggle to the Group Promote SOP for requiring that promoted primitives share at least one edge with the input group. |
金. 6月 9, 2023 | |
20.0.369 | Fixed a bug in the construction plane state where the MMB could not be used to build the construction plane perpendicularly without disabling indirect drag for handles or hiding the construction plane handle. |
金. 6月 9, 2023 | |
19.5.641 | Fixed landscape parent actor getting dirtyed when using temp layers. |
金. 6月 9, 2023 | |
20.0.368 | Fixed landscape import dirtying parent landscape if using temp layers. |
金. 6月 9, 2023 | |
20.0.368 | Added referencing support to the Component Geometry LOP. This authors reference(s) to the specified files, rather than converting them into USD directly. Any file type supported by the Reference LOP can be used. |
木. 6月 8, 2023 | |
20.0.368 | Added GridRulerAlpha and GridRulerFadedAlpha to color schemes to decouple the alpha of the grid ruler text and grid lines, and used these to improve visibility of the text in the Dark, Grey, and Dark Grey color schemes. |
木. 6月 8, 2023 | |
19.5.641 | The Task Graph display options for controlling TOPs now has setting for reversing the work item sort order, for example when sorting by state or by work item IDs. |
木. 6月 8, 2023 | |
20.0.368 | The Task Graph display options for controlling TOPs now has setting for reversing the work item sort order, for example when sorting by state or by work item IDs. |
木. 6月 8, 2023 | |
20.0.368 | Fixed the Intel OpenCL CPU driver in the Linux, gcc 11 Houdini build. |
木. 6月 8, 2023 | |
20.0.368 | Added a toggle to the FBX Animation Output and FBX Character Output nodes to override the scene frame rate with the rate configured in the clipinfo detail attribute. |
木. 6月 8, 2023 |