Houdini Main Changelogs

18.5.236

Add option to FBX importer to convert into the current Houdini scene units.

日. 6月 7, 2020
18.5.236

Add option to FBX importer to convert into the current Houdini scene units.

日. 6月 7, 2020
18.5.236

Add option to FBX importer to convert into the current Houdini scene units.

日. 6月 7, 2020
18.5.236

Add option to FBX importer to convert into the current Houdini scene units.

日. 6月 7, 2020
18.0.491

Allow the FBX import dialog to be shorter, showing a vertical scrollbar for the options when needed. This allows it be used when the screen height is not tall enough.

日. 6月 7, 2020
18.5.236

Allow the FBX import dialog to be shorter, showing a vertical scrollbar for the options when needed. This allows it be used when the screen height is not tall enough.

日. 6月 7, 2020
18.5.236

Allow the FBX import dialog to be shorter, showing a vertical scrollbar for the options when needed. This allows it be used when the screen height is not tall enough.

日. 6月 7, 2020
18.5.236

Allow the FBX import dialog to be shorter, showing a vertical scrollbar for the options when needed. This allows it be used when the screen height is not tall enough.

日. 6月 7, 2020
18.5.236

Allow the FBX import dialog to be shorter, showing a vertical scrollbar for the options when needed. This allows it be used when the screen height is not tall enough.

日. 6月 7, 2020
18.0.490

Set Extents LOP authors time samples on the extent property when the lop network is time dependent or the primitive has time samples on its properties.

土. 6月 6, 2020
18.0.490

Fixed an issue with the denoiser options which were causing the karma LOP to emit an error on load.

土. 6月 6, 2020
18.0.489

Fixed a bug with .hdalc shelf tools not being loaded when the "assetPath" field was not specified in the shelf tool definition file.

金. 6月 5, 2020
18.5.234

Fixed a bug with .hdalc shelf tools not being loaded when the "assetPath" field was not specified in the shelf tool definition file.

金. 6月 5, 2020
18.5.234

Fixed a bug with .hdalc shelf tools not being loaded when the "assetPath" field was not specified in the shelf tool definition file.

金. 6月 5, 2020
18.5.234

Fixed a bug with .hdalc shelf tools not being loaded when the "assetPath" field was not specified in the shelf tool definition file.

金. 6月 5, 2020
18.5.234

Fixed a bug with .hdalc shelf tools not being loaded when the "assetPath" field was not specified in the shelf tool definition file.

金. 6月 5, 2020
18.0.489

When using the mwrite command with the -n option, don't dirty the HIP, HIPNAME, or HIPFILE global variables, which prevents a bunch of useless node recooking.

金. 6月 5, 2020
18.0.489

Removed unfinished Scatter and Align SOP.

金. 6月 5, 2020
18.5.234

When using the mwrite command with the -n option, don't dirty the HIP, HIPNAME, or HIPFILE global variables, which prevents a bunch of useless node recooking.

金. 6月 5, 2020
18.5.234

When using the mwrite command with the -n option, don't dirty the HIP, HIPNAME, or HIPFILE global variables, which prevents a bunch of useless node recooking.

金. 6月 5, 2020
18.5.234

When using the mwrite command with the -n option, don't dirty the HIP, HIPNAME, or HIPFILE global variables, which prevents a bunch of useless node recooking.

金. 6月 5, 2020
18.5.234

When using the mwrite command with the -n option, don't dirty the HIP, HIPNAME, or HIPFILE global variables, which prevents a bunch of useless node recooking.

金. 6月 5, 2020
18.0.489

Added the Scheduler parm tab to the Geometry Import TOP so that it can more easily be used with an In-Process scheduler.

金. 6月 5, 2020
18.5.234

Added the Scheduler parm tab to the Geometry Import TOP so that it can more easily be used with an In-Process scheduler.

金. 6月 5, 2020
18.5.234

Added the Scheduler parm tab to the Geometry Import TOP so that it can more easily be used with an In-Process scheduler.

金. 6月 5, 2020