Houdini Main Changelogs

18.5.226

Added additional debug logging when the plugin is unable to start the out of process session (HARS.exe).

木. 5月 28, 2020
18.5.226

Added additional debug logging when the plugin is unable to start the out of process session (HARS.exe).

木. 5月 28, 2020
18.5.226

Added additional debug logging when the plugin is unable to start the out of process session (HARS.exe).

木. 5月 28, 2020
18.5.226

Added additional debug logging when the plugin is unable to start the out of process session (HARS.exe).

木. 5月 28, 2020
18.0.481

The Cache LOP now properly clears its cache in Cache Cooked Frames mode when the input node changes.

木. 5月 28, 2020
18.5.226

The Cache LOP now properly clears its cache in Cache Cooked Frames mode when the input node changes.

木. 5月 28, 2020
18.5.226

The Cache LOP now properly clears its cache in Cache Cooked Frames mode when the input node changes.

木. 5月 28, 2020
18.5.226

The Cache LOP now properly clears its cache in Cache Cooked Frames mode when the input node changes.

木. 5月 28, 2020
18.5.226

The Cache LOP now properly clears its cache in Cache Cooked Frames mode when the input node changes.

木. 5月 28, 2020
18.0.481

Added the Path Deform SOP which deforms an object along a spine curve.

木. 5月 28, 2020
18.5.226

Added support for Minimum Value and Maximum Value pixel filter.

木. 5月 28, 2020
18.5.226

Added support for Minimum Value and Maximum Value pixel filter.

木. 5月 28, 2020
18.5.226

Added support for Minimum Value and Maximum Value pixel filter.

木. 5月 28, 2020
18.5.226

Added support for Minimum Value and Maximum Value pixel filter.

木. 5月 28, 2020
18.0.481

The HAPI cook thread is now shutdown in HAPI_Cleanup, as well as when the application exits.

木. 5月 28, 2020
18.0.480

Fixed a potential bug when exiting houdini with python script work item still running.

水. 5月 27, 2020
18.0.480

Unity plugin: Enabled new SessionSync which is accessible via HoudiniEngine menu in Unity. Improved the session management through SessionSync panel. Removed the Connect to Debugger menu options. Updated online documentation with SessionSync section.

水. 5月 27, 2020
18.5.225

Added the Filter by State TOP, which can be used to generate from failed upstream work items. It can also be used to distinguish between items that cooked from disk cache files and ones that cooked normally, since those are separate work item states.

水. 5月 27, 2020
18.5.225

Added the Filter by State TOP, which can be used to generate from failed upstream work items. It can also be used to distinguish between items that cooked from disk cache files and ones that cooked normally, since those are separate work item states.

水. 5月 27, 2020
18.5.225

Added the Filter by State TOP, which can be used to generate from failed upstream work items. It can also be used to distinguish between items that cooked from disk cache files and ones that cooked normally, since those are separate work item states.

水. 5月 27, 2020
18.5.225

Added the Filter by State TOP, which can be used to generate from failed upstream work items. It can also be used to distinguish between items that cooked from disk cache files and ones that cooked normally, since those are separate work item states.

水. 5月 27, 2020
18.5.225

Number of rays cast for random walk SSS is now reflected in Ray Counts printout as Probe rays.

水. 5月 27, 2020
18.5.225

Number of rays cast for random walk SSS is now reflected in Ray Counts printout as Probe rays.

水. 5月 27, 2020
18.5.225

Number of rays cast for random walk SSS is now reflected in Ray Counts printout as Probe rays.

水. 5月 27, 2020
18.5.225

Number of rays cast for random walk SSS is now reflected in Ray Counts printout as Probe rays.

水. 5月 27, 2020