Houdini Main Changelogs
18.5.189 | Added two new SOPS, Attribute from Library, and Shadow Mask. |
火. 4月 21, 2020 | |
18.5.189 | Added two new SOPS, Attribute from Library, and Shadow Mask. |
火. 4月 21, 2020 | |
18.5.189 | Added two new SOPS, Attribute from Library, and Shadow Mask. |
火. 4月 21, 2020 | |
18.5.189 | Added two new SOPS, Attribute from Library, and Shadow Mask. |
火. 4月 21, 2020 | |
18.5.189 | SOP Import is now significantly faster when creating indexed primvars from SOP string attributes. |
火. 4月 21, 2020 | |
18.5.189 | SOP Import is now significantly faster when creating indexed primvars from SOP string attributes. |
火. 4月 21, 2020 | |
18.5.189 | SOP Import is now significantly faster when creating indexed primvars from SOP string attributes. |
火. 4月 21, 2020 | |
18.5.189 | SOP Import is now significantly faster when creating indexed primvars from SOP string attributes. |
火. 4月 21, 2020 | |
18.5.189 | Group Find Path now extends starting edges as loops or rings when the path ending is set to Extend to Edge and the path type is set to Loops or Rings Starting from Elements in Input Group. |
火. 4月 21, 2020 | |
18.5.189 | Group Find Path now extends starting edges as loops or rings when the path ending is set to Extend to Edge and the path type is set to Loops or Rings Starting from Elements in Input Group. |
火. 4月 21, 2020 | |
18.5.189 | Group Find Path now extends starting edges as loops or rings when the path ending is set to Extend to Edge and the path type is set to Loops or Rings Starting from Elements in Input Group. |
火. 4月 21, 2020 | |
18.5.189 | Group Find Path now extends starting edges as loops or rings when the path ending is set to Extend to Edge and the path type is set to Loops or Rings Starting from Elements in Input Group. |
火. 4月 21, 2020 | |
18.0.444 | reconstructElementBlock() is now pure virtual, forcing custom attributes to override it. However, they should have already overridden it to avoid old data being returned to users. |
火. 4月 21, 2020 | |
18.0.444 | A rare problem where string array attributes would not be cleared on geometry defragmentation would lead to crashes in down stream nodes that add points or polygons is now fixed. |
火. 4月 21, 2020 | |
18.0.444 | Transform by Attribute SOP will properly transform primitives in Inverse mode. |
火. 4月 21, 2020 | |
18.0.443 | Fixed HAPI_GetParmInfoFromName not returning correct scriptType. |
月. 4月 20, 2020 | |
18.5.188 | Fixed HAPI_GetParmInfoFromName not returning correct scriptType. |
月. 4月 20, 2020 | |
18.5.188 | Fixed HAPI_GetParmInfoFromName not returning correct scriptType. |
月. 4月 20, 2020 | |
18.5.188 | Fixed HAPI_GetParmInfoFromName not returning correct scriptType. |
月. 4月 20, 2020 | |
18.5.188 | Fixed HAPI_GetParmInfoFromName not returning correct scriptType. |
月. 4月 20, 2020 | |
18.0.443 | Updated Splash Screen's images and Start Here window's images to support high DPI monitor. Added "SideFX Labs" and "Orbolt" links to Start Here window. |
月. 4月 20, 2020 | |
18.5.188 | Updated Splash Screen's images and Start Here window's images to support high DPI monitor. Added "SideFX Labs" and "Orbolt" links to Start Here window. |
月. 4月 20, 2020 | |
18.5.188 | Updated Splash Screen's images and Start Here window's images to support high DPI monitor. Added "SideFX Labs" and "Orbolt" links to Start Here window. |
月. 4月 20, 2020 | |
18.5.188 | Updated Splash Screen's images and Start Here window's images to support high DPI monitor. Added "SideFX Labs" and "Orbolt" links to Start Here window. |
月. 4月 20, 2020 | |
18.5.188 | Updated Splash Screen's images and Start Here window's images to support high DPI monitor. Added "SideFX Labs" and "Orbolt" links to Start Here window. |
月. 4月 20, 2020 |