Houdini Main Changelogs

19.5.927

The karma:light:shader parameter was changed from a string to an asset to allow the asset resolver to kick in for evaluation.

木. 3月 21, 2024
20.0.654

The karma:light:shader parameter was changed from a string to an asset to allow the asset resolver to kick in for evaluation.

木. 3月 21, 2024
20.0.653

Fix a bug with hkey that incorrectly reported expired dates if the date was past 2037.

水. 3月 20, 2024
19.5.926

Fix a bug with hkey that incorrectly reported expired dates if the date was past 2037.

水. 3月 20, 2024
20.0.652

Fixes a bug in the background plate LOP's metallic/reflection parameters not being connected to the background shader.

水. 3月 20, 2024
20.0.652

Fixes a bug in the RBD Bullet Solver with packed geometry input collision with primitive name attribute.

水. 3月 20, 2024
20.0.652

Fixes a bug in the RBD Material Fracture SOP's concrete material when enabling edge detail and adding input points with primitives to the 4th input.

水. 3月 20, 2024
20.0.653

Fixed a bug where enabling tint or chromatic aberrations on lens shader may erroneously influence utility AOVs.

水. 3月 20, 2024
20.0.653

Fixed the Karma Cryptomatte LOP's ability to add itself to existing render products and settings.

水. 3月 20, 2024
20.0.653

In the Guide Interpolation Mesh SOP, only compute biharmonic weights when there are points that need computing, i.e. points that don't correspond to a guide. These can often be optimized out by remeshing, which previously resulted in an error.

水. 3月 20, 2024
20.0.652

Fixed visibility of geomsubset-assigned materials when looking at a Component Material LOP. Also made some internal optimizations and fixes to that node, as well as the Component Geometry Variants LOP, to resolve unnecessary re-cooking of inputs.

火. 3月 19, 2024
20.0.652

Fixed a rare bug in the Unpack USD SOP which could cause packed USD prims to be unpacked at a time code of 0, ignoring animation.

火. 3月 19, 2024
20.0.651

Various APEX documentation updates for numeric nodes.

モン. 3月 18, 2024
20.0.651

Add many numerical utility APEX callbacks such as transform::Prescale, Prerotate, Premultiply, scale, rotate, mulitply and more generic vector operations.

モン. 3月 18, 2024
20.0.651

Update the help documents for HOUDINI_SPLASH_FILE to indicate that its not available for tainted sessions.

モン. 3月 18, 2024
19.5.924

Improvements for the Edit Context Options dialog:

  • "Automatic" context options are hidden by default
  • User created context options can be explicitly marked as "hidden"

A settings menu provides toggle to turn on the display of each of these types of initially hidden context options.

モン. 3月 18, 2024
20.0.651

Added Array Lerp, GetComponent/SetComponent and nLerp APEX callbacks.

モン. 3月 18, 2024
20.0.651

Fixed a bug where wires were not drawn properly in SHOPs.

モン. 3月 18, 2024
20.0.651

Fix a bug in Guide Process SOP and Guide Mask SOP where masks weren't always visualized correctly.

モン. 3月 18, 2024
20.0.651

Added the ability to flag a context option as "hidden", which causes it to not appear in the edit context options dialog (unless the new toggle to show hidden options is enabled).

モン. 3月 18, 2024
20.0.650

Fixed a bug tracking ray level in Karma CPU

日. 3月 17, 2024
19.5.922

Fixed a problem that could cause HARS to randomly shut down when cooking a PDG graph.

土. 3月 16, 2024
20.0.649

Fixed a problem that could cause HARS to randomly shut down when cooking a PDG graph.

土. 3月 16, 2024
20.0.648

Fix rendering of lit spheres in OpenGL when backface culling is enabled.

金. 3月 15, 2024
20.0.648

Completed sweep of updates to the HAPI Python documentation to ensure all C functions exposed to Python have up-to-date docs for Houdini Engine version 6.2.

金. 3月 15, 2024