Houdini Main Changelogs
19.5.927 | The karma:light:shader parameter was changed from a string to an asset to allow the asset resolver to kick in for evaluation. |
木. 3月 21, 2024 | |
20.0.654 | The karma:light:shader parameter was changed from a string to an asset to allow the asset resolver to kick in for evaluation. |
木. 3月 21, 2024 | |
20.0.653 | Fix a bug with hkey that incorrectly reported expired dates if the date was past 2037. |
水. 3月 20, 2024 | |
19.5.926 | Fix a bug with hkey that incorrectly reported expired dates if the date was past 2037. |
水. 3月 20, 2024 | |
20.0.652 | Fixes a bug in the background plate LOP's metallic/reflection parameters not being connected to the background shader. |
水. 3月 20, 2024 | |
20.0.652 | Fixes a bug in the RBD Bullet Solver with packed geometry input collision with primitive name attribute. |
水. 3月 20, 2024 | |
20.0.652 | Fixes a bug in the RBD Material Fracture SOP's concrete material when enabling edge detail and adding input points with primitives to the 4th input. |
水. 3月 20, 2024 | |
20.0.653 | Fixed a bug where enabling tint or chromatic aberrations on lens shader may erroneously influence utility AOVs. |
水. 3月 20, 2024 | |
20.0.653 | Fixed the Karma Cryptomatte LOP's ability to add itself to existing render products and settings. |
水. 3月 20, 2024 | |
20.0.653 | In the Guide Interpolation Mesh SOP, only compute biharmonic weights when there are points that need computing, i.e. points that don't correspond to a guide. These can often be optimized out by remeshing, which previously resulted in an error. |
水. 3月 20, 2024 | |
20.0.652 | Fixed visibility of geomsubset-assigned materials when looking at a Component Material LOP. Also made some internal optimizations and fixes to that node, as well as the Component Geometry Variants LOP, to resolve unnecessary re-cooking of inputs. |
火. 3月 19, 2024 | |
20.0.652 | Fixed a rare bug in the Unpack USD SOP which could cause packed USD prims to be unpacked at a time code of 0, ignoring animation. |
火. 3月 19, 2024 | |
20.0.651 | Various APEX documentation updates for numeric nodes. |
モン. 3月 18, 2024 | |
20.0.651 | Add many numerical utility APEX callbacks such as transform::Prescale, Prerotate, Premultiply, scale, rotate, mulitply and more generic vector operations. |
モン. 3月 18, 2024 | |
20.0.651 | Update the help documents for HOUDINI_SPLASH_FILE to indicate that its not available for tainted sessions. |
モン. 3月 18, 2024 | |
19.5.924 | Improvements for the Edit Context Options dialog:
A settings menu provides toggle to turn on the display of each of these types of initially hidden context options. |
モン. 3月 18, 2024 | |
20.0.651 | Added Array Lerp, GetComponent/SetComponent and nLerp APEX callbacks. |
モン. 3月 18, 2024 | |
20.0.651 | Fixed a bug where wires were not drawn properly in SHOPs. |
モン. 3月 18, 2024 | |
20.0.651 | Fix a bug in Guide Process SOP and Guide Mask SOP where masks weren't always visualized correctly. |
モン. 3月 18, 2024 | |
20.0.651 | Added the ability to flag a context option as "hidden", which causes it to not appear in the edit context options dialog (unless the new toggle to show hidden options is enabled). |
モン. 3月 18, 2024 | |
20.0.650 | Fixed a bug tracking ray level in Karma CPU |
日. 3月 17, 2024 | |
19.5.922 | Fixed a problem that could cause HARS to randomly shut down when cooking a PDG graph. |
土. 3月 16, 2024 | |
20.0.649 | Fixed a problem that could cause HARS to randomly shut down when cooking a PDG graph. |
土. 3月 16, 2024 | |
20.0.648 | Fix rendering of lit spheres in OpenGL when backface culling is enabled. |
金. 3月 15, 2024 | |
20.0.648 | Completed sweep of updates to the HAPI Python documentation to ensure all C functions exposed to Python have up-to-date docs for Houdini Engine version 6.2. |
金. 3月 15, 2024 |